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Pryce of Deception

Here are some of the assets I've made and some level art I worked on for the "Pryce of Deception" mission in Aliens: DarkDescent.
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Almost all the elements I create for the level-art are based on the concepts of the Art Director or the concept-art team, and have been textured by myself using the material artist's trim sheets.
The level-art is the result of many iterations involving several members of the 3D team under the direction of the 3D Lead and lit by the lighting artist.
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Aliens: Dark Descent is available now on PS5, PS4, Xbox Series, Xbox One & PC.
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Lead 3D - Baptiste doux
Lighting - François Gand
Art Director - Sergey Kritskiy

https://www.artstation.com/thor53
https://www.artstation.com/f_gand
https://www.artstation.com/sergeykritskiy

Pryce of Deception - the Weyland civilian car I made for this mission.

3d animation I made of the destruction of the wall as the APC passes through it.

Some debris passes through the floor to not block the way for the marines ;)

Pryce of Deception - Server Room.

Pryce of Deception - Server Room.

Pryce of Deception - Server and computer props set.

Pryce of Deception - Server and computer props set.

Pryce of Deception - Office.

Pryce of Deception - Office.

Pryce of Deception - Maintenance.

Pryce of Deception - Maintenance.

Pryce of Deception - Kitchen.

Pryce of Deception - Kitchen.