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Olduvai

Here are some of the assets I've made and some level art I worked on for the "Olduvai" mission in Aliens: DarkDescent.
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Almost all the elements I create for the level-art are based on the concepts of the Art Director or the concept-art team, and have been textured by myself using the material artist's trim sheets.
The level-art is the result of many iterations involving several members of the 3D team under the direction of the 3D Lead and lit by the lighting artist.
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Aliens: Dark Descent is available now on PS5, PS4, Xbox Series, Xbox One & PC.
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Lead 3D - Baptiste doux
Lighting - François Gand
Art Director - Sergey Kritskiy

https://www.artstation.com/thor53
https://www.artstation.com/f_gand
https://www.artstation.com/sergeykritskiy

Olduvai - Mine, ore treatment room.

Olduvai - Mine, ore treatment room.

Olduvai - The Drill Truck i made for this mission.

Olduvai - The Drill Truck i made for this mission.

Olduvai - Weapon rack.

Olduvai - Weapon rack.

Olduvai - Path to the xeno city.

Olduvai - Path to the xeno city.