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Robotic Arm

The Robotic Arm I made at Tindalos for Aliens: Dark Descent. Inspired by the "Power Loader" and based on concepts art from Sergey Kritskiy
I animated it myself in the engine with blueprint code to add life to the level art.
2021, 3dsMax, textured in Engine with Trim Sheets.
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Aliens: Dark Descent is available now on PS5, PS4, Xbox Series, Xbox One & PC.

https://www.artstation.com/sergeykritskiy

The Robotic Arm inside the workshop of the Otago.

The Robotic Arm in the "Harper's Hell" mission.

Some variations to modify the arm's function.

I animated it in Unreal using Blueprint code to target and interact with assets on the treadmill.

I animated it in Unreal using Blueprint code to target and interact with assets on the treadmill.