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Pulse-Rifle

The in-game version of the M41A Pulse-Rifle I made at Tindalos for Aliens: Dark Descent. Based on the design from the second Aliens movie.
I first made a block mesh of the pulse rifle at the very beginning of the production. It was then used as a base by Benjamin Odonne from the cinematic team to make a high definition version (for cinematic) that I then used as a high-poly for this in-game (low-poly) version.
2020, 3dsMax, SubstancePainter.
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Aliens: Dark Descent is available now on PS5, PS4, Xbox Series, Xbox One & PC.

https://www.artstation.com/odonne

Pulse rifle with uppgrades.